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Micromanía 64
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Time Machine
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data1.cab
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Fiches_perso
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FICHES.CFG
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2000-02-22
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;;;;;;;;;;;;;;;;;;;
;; ;;
;; Fiche exemple ;;
;; ;;
;;;;;;;;;;;;;;;;;;;
[ListeFiches]
Fiche1 = persoexemple1
Fiche2 = persoexemple2
Fiche3 = hex
Fiche4 = hen
Fiche5 = hvi
Fiche6 = ash
Fiche7 = egr
Fiche8 = gara1
// fiche gara1 egalement utilisΘe pour garb et gari//
Fiche9 = gara2
Fiche10 = gara3
// fiche gara3 egalement utilisΘe pour garc, gare, garf et garg//
Fiche11 = garh
Fiche12 = gard
Fiche13 = garj
Fiche14 = shga1
Fiche15 = shga2
Fiche16 = shga3
Fiche17 = shgb
Fiche18 = shgc
Fiche19 = shca1
Fiche20 = shca2
Fiche21 = shca3
Fiche22 = shcb
Fiche23 = shcc
Fiche24 = shcd
Fiche25 = shcf
Fiche26 = shcg
Fiche27 = animal
Fiche28 = lema1
Fiche29 = lema2
Fiche30 = lema3
Fiche31 = lemb
Fiche32 = lemc
Fiche33 = lemd
Fiche34 = leme
Fiche35 = lemf
Fiche36 = lemg
Fiche37 = lemh
Fiche38 = entrain
Fiche39 = tle
Fiche40 = vel
Fiche41 = hie
Fiche42 = ulm
Fiche43 = log
Fiche44 = sir
Fiche45 = khr
Fiche46 = eff
Fiche47 = ef2
Fiche48 = ef3
Fiche49 = ef4
Fiche50 = ef5
Fiche51 = efg
Fiche52 = vf2
Fiche53 = vf3
Fiche54 = vfv
Fiche55 = vh2
Fiche56 = vh3
Fiche57 = vh4
Fiche58 = vhs
Fiche59 = vhs2
Fiche60 = fms
Fiche61 = fs2
Fiche62 = fs3
Fiche63 = fs4
Fiche64 = hs2
Fiche65 = hs3
Fiche66 = hs4
Fiche67 = hsa
Fiche68 = rob
Fiche69 = rte
Fiche70 = pre
Fiche71 = hg2a1
Fiche72 = hg2a2
Fiche73 = hg2a3
Fiche74 = hg2b
Fiche75 = hsg
// types inutiles a supprimer
Fiche76 = gar
Fiche77 = tetradon_lemure
Fiche78 = mot
Fiche79 = fou
Fiche80 = hg2
//******************************************************************************************************************************//
//******************Personnages EXEMPLES**************************************************//
//******************************************************************************************************************************//
[PersoExemple1]
// Le nom du personnage dΘfinit une section //
/////////////////////////////////////////////////////
// Sous-section commune
//
// Cette section contient tous les champs obligatoires pour dΘfinir un personnage.
// Tous sont entiers, exceptΘ le type (chaεne) et la taille (flottant)
//
Type = 3
Taille = 1.40
MaxSable = 60
Sable = 60
MaxJadGarrul = 50
JadGarrul = 50
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 1
Combat = 5
/////////////////////////////////////////////////////////
// Sous-section " RΘaction aux sorts "
//
// Le seul champ obligatoire est NbReactionsSorts.
// S'il est nul, les autres champs ne seront pas recherchΘs.
// S'il ne l'est pas, les champs suivants s'organisent en sΘrie
// d'information sur les rΘaction aux sorts.
//
// Une sΘrie est dΘfini par ses variables et son numΘro, ajoutΘ
// aprΦs le nom de chaque variable ; et prΘcΘdΘ d'un underscore.
// Ce numΘro est compris dans [0 ; NbReactionsSorts [, et est formatΘ
// de maniΦre α ne pas commencer par zΘro s'il n'est pas nul.
// Dans le cas de zΘro, il est Θgalement proscrit d'Θcrire 00, ou 000
//
// Enfin, si dans une sΘrie, le ReactionSortActive est faux (nul), la
// valeur de rΘaction ne sera pas lue.
// Tous les champs d'une sΘrie sont entiers, exceptΘ la valeur de
// rΘaction qui est flottante.
//
NbReactionsSorts = 2
// SΘrie 1
ReactionSortNum_0 = 10
ReactionSortValeur_0 = 0.2
// SΘrie 2
ReactionSortNum_1 = 3
ReactionSortValeur_1 = 1.2
////////////////////////////////////////////////////
// Sous-section " Sorts possΘdΘs "
//
// OrganisΘe de la mΩme maniΦre que " RΘactions aux sort " concernant
// les sΘries, " Sort PossΘdΘs " contient des sΘries dont tous les
// champs sont obligatoires.
// Tous sont flottants, exceptΘ le numΘro du sort qui est entier.
//
NbSortsArmes = 2
// Nombre de sorts concernΘs
SortArmeNum_0 = 3
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 136
SortArmeNum_1 = 12
SortArmePrecision_1 = 0.3
SortArmeRapidite_1 = 156.2
SortArmeDegats_1 = 12
/////////////////////////////////////////////////////
// Notes
//
// Minuscules et majuscules sont indΘpendants.
// Les commentaires " // ", " ; ", ou " /* ... " sont autorisΘs entre les lignes.
// L'ordre des champs n'est pas important au sein d'une section.
//
[PersoExemple2]
Type = 2
Taille = 1.40
MaxSable = 120
Sable = 100
MaxJadGarrul= 50
JadGarrul = 50
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 1
Combat = 1
NbReactionsSorts = 1
ReactionSortNum_0 = 5
ReactionSortValeur_0 = 0
NbSortsArmes = 0
//******************************************************************************************************************************//
//******************Personnages de TIME MACHINE***************************************//
//******************************************************************************************************************************//
//******************************************************************************************************************************//
// WELLS
[hex]
Type = 1
Taille = 1.45
MaxSable = 120
Sable = 120
MaxJadGarrul = 26
JadGarrul = 26
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
NbReactionsSorts = 0
NbSortsArmes = 0
[hen]
Type = 1
Taille = 1.45
MaxSable = 130
Sable = 130
MaxJadGarrul = 22
JadGarrul = 22
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
NbReactionsSorts = 0
NbSortsArmes = 0
[hvi]
Type = 3
Taille = 1.65
MaxSable = 110
Sable = 110
MaxJadGarrul = 30
JadGarrul = 30
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//NbReactionsSorts = 1
//ReactionSortNum_0 = 40
//ReactionSortValeur_0 = 0
NbSortsArmes = 0
//******************************************************************************************************************************//
//ASHAMIRA
[ash]
Type = 3
Taille = 1.65
MaxSable = 80
Sable = 80
MaxJadGarrul = 1
JadGarrul = 1
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 255
Combat = 5
Camp = 1
NbSortsArmes = 1
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 100
// Nombre de sorts concernΘs
NbReactionsSorts = 1
// SΘrie 1 immunite contre l'etreinte
ReactionSortNum_0 = 21
ReactionSortValeur_0 = 0
[egr]
Type = 3
Taille = 1.65
MaxSable = 80
Sable = 80
MaxJadGarrul = 1
JadGarrul = 1
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 255
Combat = 5
Camp = 1
NbSortsArmes = 1
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 100
// Nombre de sorts concernΘs
NbReactionsSorts = 1
// SΘrie 1 immunite contre l'etreinte
ReactionSortNum_0 = 21
ReactionSortValeur_0 = 0
//******************************************************************************************************************************//
//LES GARDES
// fiche gara1 egalement utilisΘe pour garb et gari//
[gara1]
Type = 3
Taille = 1.65
MaxSable = 40
Sable = 40
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbSortsArmes = 2
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 100
SortArmeNum_1 = 15
SortArmePrecision_1 = 87.3
SortArmeRapidite_1 = 12.36
SortArmeDegats_1 = 100
[gara2]
Type = 3
Taille = 1.65
MaxSable = 45
Sable = 45
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbSortsArmes = 1
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 100
// fiche gara3 egalement utilisΘe pour garc, gare, garf//
[gara3]
Type = 3
Taille = 1.65
MaxSable = 50
Sable = 50
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbSortsArmes = 1
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 100
[garh]
Type = 3
Taille = 1.65
MaxSable = 60
Sable = 60
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbSortsArmes = 1
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 100
[gard]
Type = 3
Taille = 1.65
MaxSable = 50
Sable = 50
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbSortsArmes = 1
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 136
[garj]
Type = 3
Taille = 1.65
MaxSable = 55
Sable = 55
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbSortsArmes = 1
// Nombre de sorts concernΘs
SortArmeNum_0 = 40
SortArmePrecision_0 = 87.3
SortArmeRapidite_0 = 12.36
SortArmeDegats_0 = 100
//******************************************************************************************************************************//
// SHEKANDAR GUERRIERS
[shga1]
Type = 1
Taille = 1.40
MaxSable = 60
Sable = 60
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
Camp = 2
[shga2]
Type = 1
Taille = 1.40
MaxSable = 75
Sable = 75
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
Camp = 2
[shga3]
Type = 1
Taille = 1.40
MaxSable = 85
Sable = 85
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
Camp = 2
[shgb]
Type = 1
Taille = 1.40
MaxSable = 95
Sable = 95
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
Camp = 2
[shgc]
Type = 1
Taille = 1.40
MaxSable = 80
Sable = 80
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
Camp = 2
//******************************************************************************************************************************//
// SHEKANDARS CHRONOMANCIENS
[shca1]
Type = 1
Taille = 1.40
MaxSable = 60
Sable = 60
MaxJadGarrul = 20
JadGarrul = 20
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[shca2]
Type = 1
Taille = 1.40
MaxSable = 70
Sable = 70
MaxJadGarrul = 26
JadGarrul = 26
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[shca3]
Type = 1
Taille = 1.40
MaxSable = 85
Sable = 85
MaxJadGarrul = 32
JadGarrul = 32
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[shcb]
Type = 1
Taille = 1.40
MaxSable = 85
Sable = 85
MaxJadGarrul = 32
JadGarrul = 32
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[shcc]
Type = 1
Taille = 1.45
MaxSable = 80
Sable = 80
MaxJadGarrul = 32
JadGarrul = 32
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[shcd]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul = 28
JadGarrul = 28
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
[shcf]
Type = 1
Taille = 1.40
MaxSable = 80
Sable = 80
MaxJadGarrul = 30
JadGarrul = 30
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[shcg]
Type = 1
Taille = 1.40
MaxSable = 80
Sable = 80
MaxJadGarrul = 44
JadGarrul = 44
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
//******************************************************************************************************************************//
//ANIMAUX (fouissables et mothripodes)
[animal]
Type = 3
Taille = 1.65
MaxSable = 1
Sable = 1
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
//******************************************************************************************************************************//
//LEMURES
[lema1]
Type = 3
Taille = 1.65
MaxSable = 65
Sable = 65
MaxJadGarrul = 36
JadGarrul = 36
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 2
// Nombre de sorts concernΘs
NbReactionsSorts = 2
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre crache-vapeur
ReactionSortNum_1 = 43
ReactionSortValeur_1 = 0
NbSortsArmes = 0
[lema2]
Type = 3
Taille = 1.65
MaxSable = 75
Sable = 75
MaxJadGarrul = 40
JadGarrul = 40
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 2
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre crache-vapeur
ReactionSortNum_1 = 43
ReactionSortValeur_1 = 0
NbSortsArmes = 0
[lema3]
Type = 3
Taille = 1.65
MaxSable = 95
Sable = 95
MaxJadGarrul = 44
JadGarrul = 44
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 2
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre crache-vapeur
ReactionSortNum_1 = 43
ReactionSortValeur_1 = 0
NbSortsArmes = 0
[lemb]
Type = 3
Taille = 1.65
MaxSable = 255
Sable = 255
MaxJadGarrul = 255
JadGarrul = 255
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 9
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre DΘsaccord
ReactionSortNum_1 = 15
ReactionSortValeur_1 = 0
// SΘrie 3 immunite contre Sable aux Cendres
ReactionSortNum_2 = 16
ReactionSortValeur_2 = 0
// SΘrie 4 immunite contre Θtreinte
ReactionSortNum_3 = 21
ReactionSortValeur_3 = 0
// SΘrie 5 immunite contre Θclat de sel
ReactionSortNum_4 = 17
ReactionSortValeur_4 = 0
// SΘrie 6 immunite contre chant sirΦnes
ReactionSortNum_5 = 19
ReactionSortValeur_5 = 0
// SΘrie 7 immunite contre poing jadgar
ReactionSortNum_6 = 40
ReactionSortValeur_6 = 0
// SΘrie 8 immunite contre chronophore
ReactionSortNum_7 = 46
ReactionSortValeur_7 = 0
// SΘrie 9 immunite contre crache-vapeur
ReactionSortNum_8 = 43
ReactionSortValeur_8 = 0
[lemc]
Type = 3
Taille = 1.65
MaxSable = 120
Sable = 120
MaxJadGarrul = 200
JadGarrul = 200
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 9
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre DΘsaccord
ReactionSortNum_1 = 15
ReactionSortValeur_1 = 0
// SΘrie 3 immunite contre Sable aux Cendres
ReactionSortNum_2 = 16
ReactionSortValeur_2 = 0
// SΘrie 4 immunite contre Θtreinte
ReactionSortNum_3 = 21
ReactionSortValeur_3 = 0
// SΘrie 5 immunite contre Θclat de sel
ReactionSortNum_4 = 17
ReactionSortValeur_4 = 0
// SΘrie 6 immunite contre chant sirΦnes
ReactionSortNum_5 = 19
ReactionSortValeur_5 = 0
// SΘrie 7 immunite contre poing jadgar
ReactionSortNum_6 = 40
ReactionSortValeur_6 = 0
// SΘrie 8 immunite contre chronophore
ReactionSortNum_7 = 46
ReactionSortValeur_7 = 0
// SΘrie 9 immunite contre crache-vapeur
ReactionSortNum_8 = 43
ReactionSortValeur_8 = 0
[lemd]
Type = 3
Taille = 1.65
MaxSable = 255
Sable = 255
MaxJadGarrul = 255
JadGarrul = 255
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 9
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre DΘsaccord
ReactionSortNum_1 = 15
ReactionSortValeur_1 = 0
// SΘrie 3 immunite contre Sable aux Cendres
ReactionSortNum_2 = 16
ReactionSortValeur_2 = 0
// SΘrie 4 immunite contre Θtreinte
ReactionSortNum_3 = 21
ReactionSortValeur_3 = 0
// SΘrie 5 immunite contre Θclat de sel
ReactionSortNum_4 = 17
ReactionSortValeur_4 = 0
// SΘrie 6 immunite contre chant sirΦnes
ReactionSortNum_5 = 19
ReactionSortValeur_5 = 0
// SΘrie 7 immunite contre poing jadgar
ReactionSortNum_6 = 40
ReactionSortValeur_6 = 0
// SΘrie 8 immunite contre chronophore
ReactionSortNum_7 = 46
ReactionSortValeur_7 = 0
// SΘrie 9 immunite contre crache-vapeur
ReactionSortNum_8 = 43
ReactionSortValeur_8 = 0
[leme]
Type = 3
Taille = 1.65
MaxSable = 120
Sable = 120
MaxJadGarrul = 200
JadGarrul = 200
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 10
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 9
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre DΘsaccord
ReactionSortNum_1 = 15
ReactionSortValeur_1 = 0
// SΘrie 3 immunite contre Sable aux Cendres
ReactionSortNum_2 = 16
ReactionSortValeur_2 = 0
// SΘrie 4 immunite contre Θtreinte
ReactionSortNum_3 = 21
ReactionSortValeur_3 = 0
// SΘrie 5 immunite contre Θclat de sel
ReactionSortNum_4 = 17
ReactionSortValeur_4 = 0
// SΘrie 6 immunite contre chant sirΦnes
ReactionSortNum_5 = 19
ReactionSortValeur_5 = 0
// SΘrie 7 immunite contre poing jadgar
ReactionSortNum_6 = 40
ReactionSortValeur_6 = 0
// SΘrie 8 immunite contre chronophore
ReactionSortNum_7 = 46
ReactionSortValeur_7 = 0
// SΘrie 9 immunite contre crache-vapeur
ReactionSortNum_8 = 43
ReactionSortValeur_8 = 0
[lemf]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul = 44
JadGarrul = 44
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 1
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
[lemg]
Type = 3
Taille = 1.65
MaxSable = 80
Sable = 80
MaxJadGarrul = 40
JadGarrul = 40
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 1
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
[lemh]
Type = 3
Taille = 1.65
MaxSable = 110
Sable = 110
MaxJadGarrul = 40
JadGarrul = 40
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 1
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
//******************************************************************************************************************************//
//PERSONNAGES D'ENTRAINEMENT DANS LA CAVERNE
[entrain]
Type = 1
Taille = 1.40
MaxSable = 1
Sable = 1
MaxJadGarrul = 60
JadGarrul = 60
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
//******************************************************************************************************************************//
//TETRADON LEMURE
[tle]
Type = 3
Taille = 1.65
MaxSable = 255
Sable = 255
MaxJadGarrul = 255
JadGarrul = 255
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 7
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 3
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// chants des sirenes
// SΘrie 2 immunite contre le chant des sirenes
ReactionSortNum_1 = 19
ReactionSortValeur_1 = 0
// crache-vapeur
// SΘrie 3 immunite contre crache-vapeur
ReactionSortNum_2 = 43
ReactionSortValeur_2 = 0
//******************************************************************************************************************************//
//VEL SUBECK
[vel]
Type = 3
Taille = 1.65
MaxSable = 80
Sable = 80
MaxJadGarrul = 200
JadGarrul = 200
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
// Nombre de sorts concernΘs
NbReactionsSorts = 1
// SΘrie 1 immunite contre l'etreinte
ReactionSortNum_0 = 21
ReactionSortValeur_0 = 0
//******************************************************************************************************************************//
//HIERARQUE
[hie]
Type = 3
Taille = 1.65
MaxSable = 200
Sable = 200
MaxJadGarrul = 255
JadGarrul = 255
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 6
Combat = 5
// a voir chants des sirenes
// Nombre de sorts concernΘs
NbReactionsSorts = 2
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre crache-vapeur
ReactionSortNum_1 = 43
ReactionSortValeur_1 = 0
//******************************************************************************************************************************//
//ULMORETH
[ulm]
Type = 3
Taille = 1.65
MaxSable = 255
Sable = 255
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 255
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//TETRADON LOGOR SHAR
[log]
Type = 1
Taille = 1.40
MaxSable = 255
Sable = 255
MaxJadGarrul = 255
JadGarrul = 255
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 10
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 9
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// SΘrie 2 immunite contre DΘsaccord
ReactionSortNum_1 = 15
ReactionSortValeur_1 = 0
// SΘrie 3 immunite contre Sable aux Cendres
ReactionSortNum_2 = 16
ReactionSortValeur_2 = 0
// SΘrie 4 immunite contre Θtreinte
ReactionSortNum_3 = 21
ReactionSortValeur_3 = 0
// SΘrie 5 immunite contre Θclat de sel
ReactionSortNum_4 = 17
ReactionSortValeur_4 = 0
// SΘrie 6 immunite contre chant sirΦnes
ReactionSortNum_5 = 19
ReactionSortValeur_5 = 0
// SΘrie 7 immunite contre poing jadgar
ReactionSortNum_6 = 40
ReactionSortValeur_6 = 0
// SΘrie 8 immunite contre chronophore
ReactionSortNum_7 = 46
ReactionSortValeur_7 = 0
// SΘrie 9 immunite contre crache-vapeur
ReactionSortNum_8 = 43
ReactionSortValeur_8 = 0
NbSortsArmes = 0
//******************************************************************************************************************************//
//SIRENES
[sir]
Type = 3
Taille = 1.65
MaxSable = 255
Sable = 255
MaxJadGarrul = 255
JadGarrul = 255
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 255
Combat = 5
//******************************************************************************************************************************//
//KHRONOS
[khr]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 100
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
// Nombre de sorts concernΘs
NbReactionsSorts = 2
// SΘrie 1 immunite contre la petrification
ReactionSortNum_0 = 35
ReactionSortValeur_0 = 0
// chants des sirenes
// SΘrie 1 immunite contre le chant des sirenes
ReactionSortNum_1 = 19
ReactionSortValeur_1 = 0
//******************************************************************************************************************************//
//EFFAIDES
[eff]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[ef2]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[ef3]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[ef4]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[ef5]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 100
MaxJadGarrul = 44
JadGarrul = 44
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[efg]
Type = 3
Taille = 1.65
MaxSable = 60
Sable = 60
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
Camp = 1
//******************************************************************************************************************************//
//VIELLES FEMMES
[vf2]
Type = 3
Taille = 1.65
MaxSable = 20
Sable = 20
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[vf3]
Type = 3
Taille = 1.65
MaxSable = 20
Sable = 20
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[vfv]
Type = 3
Taille = 1.65
MaxSable = 20
Sable = 20
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//VIEUX HOMMES
[vh2]
Type = 3
Taille = 1.65
MaxSable = 20
Sable = 20
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[vh3]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 73
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[vh4]
Type = 3
Taille = 1.65
MaxSable = 20
Sable = 20
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[vhs]
Type = 3
Taille = 1.65
MaxSable = 20
Sable = 20
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[vhs2]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 73
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
//******************************************************************************************************************************//
//FEMMES SABLES
[fms]
Type = 3
Taille = 1.65
MaxSable = 1
Sable = 0
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[fs2]
Type = 3
Taille = 1.65
MaxSable = 30
Sable = 30
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[fs3]
Type = 3
Taille = 1.65
MaxSable = 30
Sable = 0
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[fs4]
Type = 3
Taille = 1.65
MaxSable = 20
Sable = 20
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//HOMMES SABLSE
[hs2]
Type = 3
Taille = 1.65
MaxSable = 30
Sable = 30
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[hs3]
Type = 3
Taille = 1.65
MaxSable = 30
Sable = 30
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[hs4]
Type = 3
Taille = 1.65
MaxSable = 1
Sable = 1
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[hsa]
Type = 3
Taille = 1.65
MaxSable = 1
Sable = 1
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//ROBOTS
[rob]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 100
MaxJadGarrul = 2000
JadGarrul = 2000
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 255
Combat = 5
[rte]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 73
MaxJadGarrul = 2000
JadGarrul = 2000
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
//******************************************************************************************************************************//
//PRETRES
[pre]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 73
MaxJadGarrul = 10
JadGarrul = 10
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//HOMMES SABLES GUERRIERS
[hg2a1]
Type = 3
Taille = 1.65
MaxSable = 50
Sable = 50
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[hg2a2]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 100
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
[hg2a3]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//REBELLE MOPHRENIER
[hg2b]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//DAHJAROUN
[hsg]
Type = 3
Taille = 1.65
MaxSable = 70
Sable = 70
MaxJadGarrul = 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1
//******************************************************************************************************************************//
//TYPES INUTILES A ENLEVER DANS LES MISSIONS
[gar]
Type = 3
Taille = 1.40
MaxSable = 100
Sable = 20
MaxJadGarrul = 2000
JadGarrul = 2000
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
[tetradon_lemure]
Type = 3
Taille = 1.65
MaxSable = 255
Sable = 255
MaxJadGarrul = 2000
JadGarrul = 2000
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 9
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[mot]
Type = 1
Taille = 1.45
MaxSable = 1
Sable = 1
MaxJadGarrul = 50
JadGarrul = 50
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
NbReactionsSorts = 0
NbSortsArmes = 0
[fou]
Type = 3
Taille = 1.65
MaxSable = 1
Sable = 1
MaxJadGarrul= 0
JadGarrul = 0
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
[hg2]
Type = 3
Taille = 1.65
MaxSable = 100
Sable = 73
MaxJadGarrul = 2000
JadGarrul = 2000
VitesseMax = 90
Vitesse = 30
NbTirsPourBlessureGrave = 6
DelaiMaxPourCumulTirsBlessureGrave = 3.00
DelaiMinEntreBlessuresGrave = 8.00
DelaiMinEntreImpacts = 5.00
Armure = 0
Combat = 5
Camp = 1